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[2018-10-21 20:35:01] #Newsid: 15510 | View: 12813

Classic heist simulator The Swindle available on the Nintendo eShop

Cat burglars, lock pickers and safe crackers assemble! Developer Studio Size Five Games and publishing hero Curve Digital are proud to announce their celebrated cybercrime caper, The Swindle, has sneaked onto the Nintendo eShop.


The Swindle is a tense game of cat and mouse in which players must break into buildings, loot stacks of dough and hotfoot it from the police across a gorgeously drawn steampunk London. Lo-fi stealth is the recommended course of action as players execute silent takedowns and disable security measures. If you get caught, the guards will start to shift money from the premises, compromising the possibility of securing the ultimate payout. All this must happen in the 100 days before Scotland Yard activates The Devil«s Basilisk, a mass surveillance system which threatens to end crime as we know it, ramping up tension along the way.

Each level in The Swindle is procedurally generated providing subtly shifting permutations of patrolling robots, vigilant security cameras and keen-eyed guards, all stationed throughout the game’s seemingly impenetrable mansions. An airship high above London acts as the player’s base, from which they can kit out their thief with the tools, skills, and gadgets needed to pull off the most daring heists in video games.

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Classic heist simulator The Swindle available on the Nintendo eShop

Cat burglars, lock pickers and safe crackers assemble! Developer Studio Size Five Games and publishing hero Curve Digital are proud to announce their celebrated cybercrime caper, The Swindle, has sneaked onto the Nintendo eShop.


The Swindle is a tense game of cat and mouse in which players must break into buildings, loot stacks of dough and hotfoot it from the police across a gorgeously drawn steampunk London. Lo-fi stealth is the recommended course of action as players execute silent takedowns and disable security measures. If you get caught, the guards will start to shift money from the premises, compromising the possibility of securing the ultimate payout. All this must happen in the 100 days before Scotland Yard activates The Devil«s Basilisk, a mass surveillance system which threatens to end crime as we know it, ramping up tension along the way.

Each level in The Swindle is procedurally generated providing subtly shifting permutations of patrolling robots, vigilant security cameras and keen-eyed guards, all stationed throughout the game’s seemingly impenetrable mansions. An airship high above London acts as the player’s base, from which they can kit out their thief with the tools, skills, and gadgets needed to pull off the most daring heists in video games.

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